The sect — 22 buildings
Every building is one thing you can do. They open across 22 sect levels, from Sơ Khai to Hồng Mông.

Cổng ẢiSect Lv 1
dailyGate Guardian: “Out there, the Dark Calamity devours spirit veins day by day…”Where you fight stages. Pick disciples and a formation; they fight on their own.★★★★★ Biggest source of stones and contribution.Tổ ĐườngSect Lv 1
always onOld Steward: “The Sect Master returns! I have kept the Ancestral Hall for you.”Level the sect to unlock buildings, looks and titles. Collect the stones it earns by the hour.★★★★☆ Passive income, and its level opens every door. Nothing to play here.Thương HộiSect Lv 1
as neededGrand Merchant: “Gems or Spirit Stones, honored guest? Both are here!”Trade gems for stones when you need them fast.★★☆☆☆ Just a counter trading gems for stones at a fixed rate.Linh ĐiềnSect Lv 1
always onHerb Farmer: “Spirit Realm soil is not Mortal Realm soil, Sect Master — whatever you sow comes up richer.”Grows the herbs the pill room needs. No herbs, no pills — and a breakthrough without pills is a gamble.★★★★☆ Pills eat herbs and pills gate breakthroughs, so this field indirectly feeds the whole realm axis.Khoáng TrườngSect Lv 1
always onMine Foreman: “The ore vein runs under this mountain — it shows itself as far as we dig.”Mines ore. Ore feeds gear forging, technique levels and disciple training.★★★★☆ Ore feeds three lines at once: forging, techniques, disciples.Linh Mục TrườngSect Lv 1
always onHerder: “Spirit grass feeds the beasts — and the draft animals that pull for the Broker's Lodge too.”Raises the fodder for spirit beasts and for the animals that pull your caravans.★★★☆☆ Feeds two lines only: spirit beasts and the caravan.Linh MạchSect Lv 1
on a timerVault Keeper: “The spirit vein beneath our sect flows day and night, Sect Master. I simply catch the stones.”Open a vein on a timer. Each level adds 2% to sect income and 1% to cultivation, and stretches how long the cultivation store keeps filling. The cap is three times your sect level, so it grows with the sect instead of stalling.★★★★★ The only building that multiplies both axes at once: sect income and cultivation.Đệ Tử ĐườngSect Lv 2
always onSteward: “New Disciples await the Sect Master's roll call.”Six disciples unlock by sect level: tank, blade, healer, mage. Train them with stones.★★★★★ The line-up decides fights. Chapter V punishes a team with no melee.Luyện Khí ĐườngSect Lv 3
as gear dropsArtificer: “The forge still burns. Hand me your Artifact and I'll temper it.”Forge gear and socket demon-cores. The most direct power gain.★★★★★ Gear is the biggest multiplier; rarity jumps ×1.56 at realm 11.Tu Luyện ĐàiSect Lv 3
always onElder: “Sit, still the mind, cleanse the mortal dust.”Seclude to gain cultivation, even while the app is closed. Break through when full.★★★★★ Realm decides power and lifts every other cap.Nhiệm VụSect Lv 3
dailyEnvoy: “The sect needs hands for a task — will you take it, fellow cultivator?”Three tasks a day. Finish them for stones.★★★☆☆ 900 stones a day for things you do anyway.Tuần TraSect Lv 3
dailyBattle Overseer: “The arena stands ready. Each day the Sect Master has five challenges.”Five patrols a day, each costing stamina like a fight. Beat bandits for INTEL: 6 pieces earn an Ascension Shard, 12 expose the hidden camp in Bandit Purge. Points still count toward the World Ranking.★★★☆☆ Five quick bouts a day. Opponents are submitted formations, not live players.Lư Đan PhòngSect Lv 4
before breakthroughAlchemist: “The cauldron's hot — brew a batch of Breakthrough Pills?”Brew pills for safer breakthroughs. Needed before each new realm.★★★★☆ Pills make breakthroughs safe. Cheaper than the cultivation lost on a failure.Phường ThịSect Lv 5
as neededShopkeeper: “Ah, an honored guest! Come see the artifacts I've just stocked.”Buy higher-rarity gear to swap in and forge.★★★☆☆ Buying is safer than rarity gambling. Needed when a new rarity opens.Tàng Kinh CácSect Lv 5
on realm-upArchivist Elder: “Thousand-year techniques are stored in this pavilion…”Learn and level techniques — the skills your hero uses in battle.★★★★☆ Techniques are the hero's active part. Level them as realms rise.Chuồng Linh ThúSect Lv 6
always onBeast Tamer: “The sect's spirit beasts get so attached to you!”Raise beasts and field one. Its aura buffs the whole team.★★★☆☆ A team aura is good, but only one beast fields, so the gain is small.Thảo PhạtSect Lv 7
weeklyVanguard General: “Twelve outposts stand beyond the pass — every week they must be broken again.”Clear 12 bandit camps a week. Each has its own omen; read it, then set your line.★★★★☆ Biggest weekly income outside stages (~74k), plus a manual.Đấu Trường Quái ThúSect Lv 9
dailyRace Marshal: “Keep a spirit beast penned up and all it does is get fat, Sect Master.”A daily beast race. Small rewards for a win.★★☆☆☆ Fills a quiet day. Few choices, small rewards.Chiến DịchSect Lv 11
2 windows / weekTruyền Lệnh Sứ: “The drums have sounded. Seventeen sects are marching on the Primordial sea gate.”Wednesday and Saturday 20:00. Register ahead; every sect fights one army; ranked by contribution.★★★★☆ The one place you see other sects at once. Rewards by power rank.Phó BảnSect Lv 13
late gameAbyss Seeker: “The abyss behind me has no floor — go one level down and the foes rise a step.”A multi-floor dungeon. Each floor is harder; every 10 floors breaks a realm cap.★★★★☆ The only place besides the Campaign that breaks a realm cap.Nha Môi QuánSect Lv 16
2 trips / day per cartBroker: “Far roads pay best, friend — and far roads have the most bandits.”A fleet of up to 3 carts (slots open at Sect 5 · 8 · 11), each bought/upgraded on its own (pack horse → ox cart → caravan) with its own destination: carry spirit stones to another sect — a real player from the World Ranking or an NPC sect. The farther the road (the bigger the power gap) the higher the profit, 15–60 %, over 30–120 real minutes; risk of being robbed of half the stake, lower with a disciple escort. The visited sect collects a toll. The Ruined-City map-shard stall lives here, 18:00–22:00.★★★★☆ A real 'tap and walk away' loop with real choices: far or near, escort or not. A risky stone channel, open early (level 5).Bí CảnhSect Lv 17
late gameBroker: “Word from the sects: some sealed secret realms have cracked open again. Care to step in, fellow cultivator?”Eight secret realms, each with its own way in and its own rule — one of them forbids retreat. Every room: go deeper or bank what you carry; lose and the whole run is gone.★★★★☆ 8 realms, each with its own way in and its own rule — one forbids retreat. They unlock as you complete runs.★ = how much it is worth investing in, in the maker's judgement, not a measurement. Spend stones on the four 5★ buildings first.
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